|author(s)||Klaus Schmid and Seiyoung Lee|
|title||Product line engineering for globalization: PLE4G|
|booktitle||SPLC '13: Proceedings of the 17th International Software Product Line Conference|
|pages||280 - 280|
|digital object identifier (doi)||DOI: https://doi.org/10.1145/2491627.2493902|
Globalization is a key challenge in the modern software industry. It covers issues like developing software in joint teams all around the world or developing software that needs to be used in many different countries and different cultural environments. In this tutorial, we focus on this second aspect of globalization: developing software, in particular variants of software for markets around the world.
PLE4G was designed as a special approach to enrich classical product line engineering with considerations of globalization issues. As we will assume that participants are mostly familiar with the basics of product line engineering, we will focus in particular on those issues that are specific to globalization.